Gift category

Get of Fenris Gifts

A list of all Get of Fenris tribe Gifts for Werewolf: the Apocalypse, compiled from all source books, using the revised edition of books when available. For Get of Fenris Gifts of a specific rank, see the Werewolf Gifts</a. section.

Lightning Reflexes

Get of Fenris

Fenrir are Gaia’s ultimate warriors, effortlessly switching from offense to defense as the needs of battle demand. A mongoose-spirit teaches this Gift.

Source: 20th Anniversary EditionView Gift
RANK1

Master of Fire

HomidGet of FenrisCroatan

Once humans tamed fire to keep them warm and to drive off the wild beasts, they were humanity's ancient pact with the spirits of fire. The spirits of flame agree to hold back their hunger when the werewolf touches them. An ancestor spirit or a fire-spirit grants this Gift.

Source: Core book revised / 20th Anniversary EditionView Gift
RANK1

Razor Claws

AhrounGet of Fenris

By raking his claws over stone, steel, or another hard surface, the Ahroun hones them to razor sharpness. Either a cat- or bear-spirit teaches this Gift.

Source: W20View Gift
RANK1

Resist Pain

PhilodoxChildren of GaiaGet of FenrisWendigo

Through force of will, the Philodox is able to ignore the pain of his wounds and continue acting normally. A bear-spirit teaches this Gift.

Source: Core book revisedView Gift
RANK1

Safe Haven

Get of Fenris

Few Garou are as territorial as the Get of Fenris. This Gift enables a Fenrir to keep a close supernatural watch on his territory, becoming instantly aware of any trespassers marked by the Wyrm. Owl-spirits teach this Gift.

Source: Tribebook: Get of Fenris (Revised)View Gift
RANK1

Sigurd's Stride

Get of Fenris

When Odin imprisoned Brunhilde in a ring of fire, it was Sigurd who dared the fires and rescued her. Like Sigurd, Get of Fenris with this Gift need not fear flame. The Gift is taught by a fire spirit.

Source: Players' Guide to Garou (revised)View Gift
RANK1

Snow Running

Get of Fenris

The Fenrir have spread far and wide, but their home is in the North. This Gfit has served them well in their homelands, allowing them to run over snow or ice as if it were solid ground without sinking in or leaving footprints.

Source: Tribebook: Get of Fenris (Revised)View Gift
RANK1

Visage of Fenris

Get of Fenris

The Get appears larger and more fearsome, commanding respect from peers and cowing his foes. A wolf-spirit teaches this Gift.

Source: Core book revisedView Gift
RANK2

Beastmind

Get of FenrisRed Talons

(Camp: Glorious Fist of Wotan)

The Garou can reduce the mental faculties of his victim to that of an animal for a short time. An avatar of Griffin teaches this Gift.

Source: Core book revised / 20th Anniversary EditionView Gift
RANK2

Sense Guilt

Get of Fenris

The Hand of Tyr camp specializes in the use and misuse of this Gift. By staring into the eyes of another, the Get can sense whether the target harbors guilt for some past offense. The most experienced Get can even get a feeling for what sort of crime transpired. Unfortunately, a few Get have been known to take advantage of this Gift by "sensing" guilt where none exists or by blackmailing Garou after a successful reading. A crow-spirit teaches this Gift.

Source: Player's Guide Second EditionView Gift
RANK2

Sense of the Prey / Pulse of the Prey

RagabashBlack FuriesGet of FenrisRed TalonsSilent Striders

(Camp: Seekers) / (Camp: Hand of Tyr)

Name changed to Pulse of the Prey in 20th Anniversary Edition

Source: Core book revised / 20th AnniversaryView Gift
RANK2

Snarl of the Predator

Get of Fenris

The Garou lets out a feral snarl that terrifies opponents and cows them into submission. A wolf-spirit teaches this Gift.

Source: Core book revisedView Gift
RANK2

Strength of Purpose

PhilodoxGet of FenrisCroatan

(Camp: Fangs of Garm)

Some Garou feel so strongly about their place in the pack, the tribe and the world that they can draw on this resolve in times of need. The Philodox can pull new resolve from his deepest reserves. A wolf-spirit teaches this Gift.

Source: Core book revised / 20th Anniversary EditionView Gift
RANK2

Troll Skin

Get of Fenris

This Gift allows the Fenrir to draw on the power of earth for protection, just as the legendary trolls and even Jotunn were able to do. When the Get activates this Gift, her skins grow tough and thick, covered with warty knots of hard, armored flesh. This Gift is taught by an earth elemental.

Source: Tribebook: Get of Fenris (Revised)View Gift
RANK2

Wearing the Bear Shirt

Get of Fenris

Fear is for cowards; Rage is for warriors. The Fenrir who learns this Gift hardens himself against fear, even on an instinctual level. This Gift is taught by a bear-spirit.

Source: Tribebook: Get of Fenris (Revised)View Gift
RANK3

Alberich's Claws

Get of Fenris

Alberich was a dwarven king who had his castle below the ground, carved out of the rock itself. Get of Fenris with this Gift could well have been amongst the builders of that palace, for their claws can slice directly through stone, steel or any other inanimate material as if it were butter. It is taught by a mole spirit or earth elemental.

Source: Players' Guide to Garou (revised)View Gift
RANK3/4

Chill of Early Frost

Get of FenrisWendigo

(Camp: Ymir's Sweat)

The werewolf calls down a mystical chill from Great Wendigo himself, freezing the surrounding lands and anyone in it. A spirit servant of Great Wendigo teaches this Gift.

Source: Core book revised / Get of Fenris TribebookView Gift
RANK3

Coup de Grace

Black FuriesGet of Fenris

(Camp: Valkyria of Freya)

The Garou studies her foe, looking for the best place to strike. In doing so, she sets herself up to land this devastating attack. An owl-spirit teaches this Gift.

Source: Core book revised 20th Anniversary EditionView Gift
RANK3

Loki's Touch

Get of Fenris

This Gift is rare among the Get of Fenris, but the Rotagar often find it necessary to cool the rages of their comrades. With just a touch, the Garou may cause a target to go into uncontrollable fits of laughter or simply to have a better sense of humor. This Gift is taught by any Trickster spirit (most often Ratatosk, the Squirrel).

Source: Get of Fenris TribebookView Gift
RANK3

Mark the Enemy

Get of Fenris

A specialized power developed by the Swords of Heimdall, this Gift marks the target with a mystical brand that only this Gift's users can see. The Swords use this brand to label their enemies so that all other Swords can see the threat. An avatar of Fenris himself teaches his  children to identify their enemies thus.

Source: Player's Guide Second EditionView Gift
RANK3

Might of Thor

Get of Fenris

The Garou can increase his strength tremendously, the better to slay his foes. A wolf-spirit teaches this Gift.

Source: Core book revisedView Gift
RANK3

Redirect Pain

Get of Fenris

If a Fenrir is struck in battle, he may rely upon this Gift to retaliate. His enemy immediately experiences the pain from wounds received by the Fenrir. A cuckoo-spirit teaches this Gift.

Source: 20th Anniversary EditionView Gift
RANK3

Venom Blood

Get of Fenris

The Garou may change her blood into a black, acidic bile that poisons anyone unlucky enough to come into contact with it. A snake- or spider-spirit teaches this Gift.

Source: Core book revisedView Gift
RANK4

Berserker's Song

Get of Fenris

The Get can sing himself into a controlled frenzy. He can ignore wounds, shift to Crinos immediately, and he is immune to many mental Gifts or Charms. In this state, unlike a normal frenzy, the Get can pull out of the frenzy at any time. An angry wolverine-spirit or bear-spirit teaches this Gift to the Get.

Source: Player's Guide Second EditionView Gift
RANK4

Body Shift

HomidAhrounGet of Fenris

Garou raised in the shifting maze of human society are well-prepared for the endless adaptations Gaia demands of her protectors. An ancestor-spirit teaches this Gift.

Source: 20th AnniversaryView Gift
RANK4

Clenched Jaw

AhrounGet of FenrisRed Talons

(Camp: Mjolnir's Thunder) / (Kucha Ekundu)

The werewolf with this Gift can bite down with such power that her grip won't loosen until she chooses to do so; even in death, her jaws bite down. A wolf- or hyena-spirit teaches this Gift.

Source: Core book revised / 20th Anniversary EditionView Gift
RANK4

Glory-Scars

Get of Fenris

Fenrir are proud of their scars, even those that have maimed them permanently. This Gift allows a werewolf to overcome her old injuries for a brief period of time, acting as though her body was never injured. The Fenrir's scars blaze with silver light, and any missing extremities are replaced with temporary substitutes made of the same cold, bright energy. Any war-spirit of Fernris' brood may teach this Gift.

Source: Tribebook: Get of Fenris (Revised )View Gift
RANK4

Hero's Stand

Get of FenrisWendigoWhite Howlers

The Garou channels the strength of Gaia herself, becoming one with the earth upon which he stands. While he may not retreat or even move from that spot for the duration of the Gift, he gains many powers through Gaia's might. An earth elemental teaches this Gift.

Source: Core book revised / 20th Anniversary EditionView Gift
RANK4

Scream of Gaia

LupusGet of FenrisWendigo

The Garou emits a horrible, ragged scream imbued with Rage and pain of Gaia. The force of the scream batters foes and knocks them off their feet. Storm-spirits, which the Get call Sturms, teach this Gift.

Source: Core book revised / 20th Anniversary EditionView Gift
RANK5

Endurance of Heimhall

Get of Fenris

This powerful Gift grants the Garou great endurance and hardiness for a time. This Gift is taught by a Boar-spirit.

Source: Get of Fenris TribebookView Gift
RANK5

Fenris' Bite

Get of Fenris

The Garou's already vicious bite increases in power terribly, to the point that the Garou can mangle or even sever limbs with a single bite. An avatar of Fenris teaches this Gift.

Source: Core book revisedView Gift
RANK5

Horde of Valhalla

Get of Fenris

The Garou who uses this Gift must be in good standing with his tribe's totem, and he must have a great need for aid, for he is asking help of Fenris himself. This Gift -- taught by an avatar of Fenris -- summons great wolves to come to the Garou's aid.

Source: Core book revisedView Gift
RANK5

The Good Death

Get of Fenris

No true Get of Fenris fears death - only dying poorly. This Gift is Great Fenris' final blessing to his children; the Fenrir who activates this Gfit intends to die with her foes' heartsblood on her claws. The werewolf calls on Great Fenris to aid her and sets herself against her foe. The Fenrir continues fighting long after she should be dead, and doesn't fall until her enemy (or enemies) dies with her. The avatar of Great Fenris himself teaches this Gift.

Source: Tribebook: Get of Fenris (Revised)View Gift
RANK6

Call Great Fenris

Get of Fenris

As the ultimate expression of the pact between tribe and totem, the greatest Get heroes my summon the war-avatar of their tribal totem to aid them in their hour of need. The avatar joins in combat, slaying all that are not Get of Fenris or under their protection. However, Great Fenris demands a sacrifice for his intervention - usually the left hand of the summoner. It's said that if the war-avatar is called for no good reason, it will devour the summoner entirely before departing - but there are no concrete tales of any Get of Fenris wise and mighty enough to attain this Gift yet foolish enough to abuse it. This Gift is taught by a wolf-spirit.

Source: Tribebook: Get of Fenris (Revised)View Gift
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