Gift category

Rank 2 Planetary Gifts

A list of all Rank 2 Planetary Gifts for Werewolf: the Apocalypse, compiled from all source books, using the revised edition of books when available. For Gifts of a different rank, see the All Planetary Gifts section.

13 Gifts Found

Showing 13
RANK

Fixit

(Shantar)

The Garou can figure out what’s wrong with a device and make on-the-spot repairs which allow the item to run or function for a short time.

Source: Rage Across the HeavensView Gift
RANK

Flame of the Wind Rider

(Katanka-Sonnak)

This Gift makes the Garou harder to damage by engulfing her in a ghostly blue-white flame. In addition to serving as a form of armor, the flame also offers protection from cold, including the intense cold of the far reaches of the Aetherial Realm and the freezing damage inflicted by certain creatures of the Wyrm.

Source: Rage Across the HeavensView Gift
RANK

Foetracker

(Rorg)

By using this Gift, the Garou can follow her quarry without risking losing the trail. The scent of the target becomes so powerful to the Garou that she can follow it even under conditions that might otherwise obscure the trail. Even if the victim crosses water, lays down a false trail or attempts to mask his scent with some other odor, the Garou unerringly follows her prey. However, the Gift's effects become fainter with time and distance.

Source: Rage Across the HeavensView Gift
RANK

Herb Call

(Eshtarra)

Through singing or chanting, a Garou can find helpful or medicinal plants, roots or bark even in poor areas such as deserts. Such plants might be healing herbs, substances used in rites or tubers and other plants that provide needed sustenance. The song causes the plants to resonate from the music so that the Garou can locate them by following the sounds.

Source: Rage Across the HeavensView Gift
RANK

Hidden Depths

(Ruatma)

This Gift allows a Garou to uncover some hidden piece of information, or to decipher some cryptic passage of text. The Gift can also enable a Garou to figure out who the real power behind the scenes is in a given situation.

Source: Rage Across the HeavensView Gift
RANK

Mantle of the Land

(Tambiyah)

The Garou draws forth a mist or fog from water in the atmosphere. This misty mantle provides cover in which a Garou may hide herself or someone under her protection. The Gift may be used while the Garou is in motion in order to confuse pursuers by enveloping them in an obscuring fog. The mantle can also surround a Garou and her pack in order to allow them to attack from concealment or ambush.

Source: Rage Across the HeavensView Gift
RANK

Moonpool of Sokhta

(Sokhta)

This Gift enables a Garou to transform clear, standing water into a pool which offers visions of possible futures. Wilderness ponds, small mountain tarns, pools of clear rainwater or even basins filled with water can serve as a conduit for the images. The scenes that appear within the pool depict what might happen unless something occurs to change the course of events. The Garou must concentrate on the event (or series of events) to get a sense of the outcome. The pool may reflect either literal or symbolic images.

Source: Rage Across the HeavensView Gift
RANK

Peace of the Counselor

(Lu-Bat)

This Gift enables a Garou to bring even the most heated discussion to a peaceful conclusion. Though it does not preclude more hostilities from erupting at a later time, the Gift creates an atmosphere of temporary true among enemies or prevents tribe leaders from coming to blows over volatile issues. During the grace period, the Garou can attempt to resolve the circumstances underlying the state of enmity — such as encouraging the participants in a dispute to begin negotiations or achieving a compromise.

Source: Rage Across the HeavensView Gift
RANK

Proclamation of Action

(Zarok)

This Gift enables the Garou to force an end to discussion and take the course of action the character thinks is best. The werewolf can literally command others to act as he bids, although only if they had been previously dithering over a course of action.

Source: Rage Across the HeavensView Gift
RANK

Shadow of the Ebon Whisperer

(Hakahe)

This Gift makes the Garou as insubstantial as a shadow and as hard to see. The physical form of the Garou fades to a murky, dark shape that can slither and flow almost anywhere. Although others can use certain Gifts to spot the "shadow" werewolf, anyone wishing to do so must first have a reason to suspect the presence of the Gift's user. This Gift does not function in bright daylight or in places where no shadows exists — such as a brightly lit room (or a room in total darkness, for that matter).

Source: Rage Across the HeavensView Gift
RANK

Shards of Icy Rage

(Nerigal)

The Garou invoking this Gift calls on the cold power of her Rage, converting her anger into physical ice. This ice cuts as deep as any knife, and can be hurled at her enemies in place of a normal attack.

Source: Rage Across the HeavensView Gift
RANK

Shorten the Road

(Meros)

This Gift enables the Garou to cut normal travel time by a third, even in the Umbra. This feat may take shape in a number of ways - either through a series of fortunate coincidences or else through clearly supernatural means.

Source: Rage Across the HeavensView Gift
RANK

Sticky Fingers

(Mitanu)

This trick coats the fingers of a Garou with a silvery substance that adheres to anything, making it possible to climb vertical surfaces with ease. In addition, this Gift also assists a Garou in pilfering small items such as credit cards, keys or loose change.

Source: Rage Across the HeavensView Gift
Search the complete Gift database