Gift category

Ragabash Gifts

A list of all Ragabash Auspice Gifts for Werewolf: the Apocalypse, compiled from all source books, using the revised edition of books when available. For Ragabash Gifts of a specific rank, see the Werewolf Gifts section.

40 Gifts Found

Showing 40
RANK1

Blur of the Milky Eye

Ragabash

The Garou's form becomes a shimmering blur, allowing him to pass unnoticed among others. Once the Garou has been seen, however, this Gift is negated until the viewer has again been distracted. A chameleon-spirit teaches this Gift.

Source: Core book revisedView Gift
RANK1

Disguise Fetish

Ragabash

Werewolves covet one another's treasures as much as anyone else. The clever Ragabash can hide the true nature of his fetishes to deflect curious eyes. A raven-spirit teaches this Gift.

Source: Changing Ways W20View Gift
RANK1

Hush

Ragabash

Though Ragabash are teachers, one thing they can't always teach is when to keep one's mouth shut. Maybe a brash Ahroun is about to say something unfortunate to a bigger Ahroun, or perhaps a talkative cub is about to reveal too much about what she knows. In such situations, this Gift acts as a temporary stopgap; it makes the target fumble for words, lose his train of thought or become momentarily distracted. Beside keeping friends from saying stupid things, the Gift can also be used against insulting rivals or the fomori calling in reinforcements. Because of the bond between packmates, it is easier to use this Gift within the pack -- after all, it's for the greater good, right? A mockingbird-spirit teaches this Gift.

Source: Book of AuspicesView Gift
RANK1

Infectious Laughter

Ragabash

Laughter is the tool with which Gaia’s tricksters promote enlightenment and the knife that slashes through the veil of Rage. When the Ragabash laughs, those around her are compelled to follow along, forgetting their grievances. A coyote- or hyena-spirit teaches this Gift.

Source: 20th Anniversary EditionView Gift
RANK1

Liar's Face

Ragabash

The Ragabash wraps herself in such a deceitful attitude that nothing she says can be trusted — not even the clear and unvarnished truth. The werewolf may make a single truthful statement, and no human who hears it will believe her. A platypus-spirit teaches this Gift.

Source: 20th Anniversary EditionView Gift
RANK1

Open Seal

Ragabash

With this Gift, the Garou can open nearly any sort of closed or locked physical device. A raccoon-spirit teaches this Gift.

Source: Core book revisedView Gift
RANK1

Scent of Running Water

RagabashRed Talons

The Garou can mask her scent completely, making herself virtually impossible to track. A fox-spirit teaches this Gift.

Source: Core book revisedView Gift
RANK2

Alter Scent

Ragabash

The Garou can change his scent trail to evade a hunter of leave a false trail. The Garou can reproduce any scent he has encountered, from deer to diesel trucks. A skunk-spirit teaches this Gift.

Source: Player's Guide Second EditionView Gift
RANK2

Blissful Ignorance

RagabashBone GnawersSilent Striders

The Garou can become completely invisible to all senses, spirits or monitoring devices by remaining still. A chameleon-spirit teaches this Gift.

Source: Core book revisedView Gift
RANK2

Emergency Exit

Ragabash

Sometimes things go sour, and the most important thing a pack can know is the way to the nearest exit. This Gift allows a Ragabash to smell out the nearest exit from a realm or enclosed space; obviously, it's at its greatest use in hostile and unfamiliar Umbral territory. Rat-spirits teach this Gift.

Source: UmbraView Gift
RANK2

Obscure the Truth

Ragabash

Not many Garou can look a Philodox in the eye and get away with bald-faced lies. The Ragabash with this Gift has an edge over all his kin. She can calmly explain that the sky is green or gleefully regale her comrades with the exploits of a lone, heroic Ragabash and have no fear of being called on her prank.

Source: Player's Guide Second EditionView Gift
RANK2

Petal Float

Ragabash

The Ragabash becomes light as a flower petal when falling long distances, spinning, and drifting in the breeze. A Glade Child or flower-spirit teaches this Gift.

Source: Changing Ways W20View Gift
RANK2

Play Dead

Ragabash

The Garou are loath to let a foe claim victory, but in these fallen times, living to fight another day can trump the satisfaction of refusing to surrender. The Ragabash can "play possum" and appear dead to all witnesses. Unsurprisingly, and opossum-spirit teaches this Gift.

Source: Changing Ways W20View Gift
RANK2

Sense of the Prey / Pulse of the Prey

RagabashBlack FuriesGet of FenrisRed TalonsSilent Striders

(Camp: Seekers) / (Camp: Hand of Tyr)

Name changed to Pulse of the Prey in 20th Anniversary Edition

Source: Core book revised / 20th AnniversaryView Gift
RANK2

Slip of the Tongue

Ragabash

Sensing the truth is the purview of the Half Moon, but the trickster is adept at obtaining admissions of guilt, however accidental. By engaging in a conversation (heated or otherwise), the user of this Gift can make the target accidentally remark on what she wished to hide ("of course I had everything to do with his death... I mean, nothing to do with it!" or "The necklace isn't here, search all you like, but don't bother with the study, that's so obvious!") The slip may only arouse already suspicious minds, but it may fluster the target enough to cause some more tangible admission of guilt, like a confession or an attack. This Gift is taught by a Gaffling of Falcon or by any truth spirit.

Source: Book of AuspicesView Gift
RANK2

Spider's Song

Ragabash

The Ragabash can steal messages from the Weaver’s web, plucking them from the air or eavesdropping as they race through telephone lines. The Ragabash must be aware that a conversation is happening to listen in on it (though she doesn’t have to know who’s on the other end of the line). For conversations across land lines, the Ragabash must place her ear against a telephone pole or cord; to listen in on cell phone discussions (or even to intercept text messages) she need only be able to see one of the phones being used. Spider- and raven-spirits teach this Gift.

Source: 20th Anniversary EditionView Gift
RANK2

Taking the Forgotten

Ragabash

The Ragabash with this Gift can steal something from a target, and his victim will forget that she ever possessed the stolen item. A mouse-spirit teaches this Gift.

Source: Core book revisedView Gift
RANK2

Trickster Beacon

Ragabash

Known as the "Kick Me Gift" by particularly irreverent New Moons, this places a spiritual beacon on the unwitting target, attracting the local troublemaking spirits. While potentially lethal pranks are off limits, anything else is fair game: items are moved or lost temporarily, the target is surrounded by jeering spirits in the Umbra or momentarily loses his way in familiar territory. The beacon cannot be removed or hidden (and the target can never see it although all spirits and perceptive Garou can), but an eloquent and lucky victim may be able to "buy off" the spirits with the appropriate chiminage. This Gift is taught by any trickster spirit.

Source: Book of AuspicesView Gift
RANK3

Fly Feet

Ragabash

Like an insect, the Garou can now cling to vertical surfaces. She can walk along walls or hang from a ceiling. The adhesive grip of the Garou can even assist her when catching falling objects or seizing handholds when she is falling! A fly-spirit, naturally, teaches this Gift.

Source: Player's Guide Second EditionView Gift
RANK3

Gremlins

Ragabash

The Ragabash can cause a technological device to malfunction merely by touching it. This Gift actually disrupts the spirit energy within the device that aids its function. If the Garou can frighten the spirit sufficiently, it will flee the device, causing it to malfunction permanently. A Gremlin teaches this Gift.

Source: Core book revisedView Gift
RANK3

Impunity

Ragabash

One of the Ragabash's jobs is to voice uncomfortable truths. Unfortunately, not all tolerate that role, and those who most need to hear the truth are often least willing to listen. No Moons must be quick on their feet to avoid a furious elder who's been called on the carpet by a subordinate. With this Gift, the Garou may tell a respected leader he screwed up without becoming the dead messenger. The Gift is taught by a cat-spirit.

Source: Book of AuspicesView Gift
RANK3

Liar's Craft

Ragabash

The Ragabash can tell the most outrageous of lies and have them accepted as truth — for a while, at least. This Gift is taught by a fox-spirit.

Source: 20th Anniversary EditionView Gift
RANK3

Open Moon Bridge

Ragabash

The Garou has the ability to open a moon bridge, with or without the premission of the totem of that caern. A Lune teaches this Gift.

Source: Core book revisedView Gift
RANK3

Pathfinder

Ragabash

The werewolf can strike implausible trails through pristine wilderness and the urban jungle alike, locating the fastest and shortest routes from one place to another. A crow-spirit teaches this Gift.

Source: 20th Anniversary EditionView Gift
RANK3

Riddle

Ragabash

Taking their cue from numerous trickster legends, some Ragabash love to confuse their targets with unusual quizzes and mysterious puzzles. Those with this Gift add a little spiritual punch into the mix, slowly driving their targets mad with riddles. A spirit servant of Sphinx teaches this Gift.

Source: Players' Guide to Garou (revised)View Gift
RANK3

Terrain Shift

Ragabash

Nature accepts the Ragabash as an ally, and views his pursuers as enemies. Earth and stone move aside to create tunnels or footholds to climb, foliage gathers behind him impassably, and rivers create dry spots for him to cross. A Glade Child or earth elemental teaches this Gift.

Source: Changing Ways W20View Gift
RANK3

The Usual Suspects

Ragabash

The wary Ragabash often wants to keep tabs on others, whether to know the location of a wandering cub or trail a suspicious government agent. The Usual Suspects allows the user to know the general whereabouts of several subjects at any time. Owl-spirits or urban spirits of Wisdom teach this Gift.

Source: Book of AuspicesView Gift
RANK4

Fog of War

RagabashGalliardFianna

No matter how disciplined the army and ordered the plan, a battlefield is chaos. Smoke, noise, hidden enemies and fear can all lead to disorganization. Even in the modern age, mistaken identity leads to "friendly fire" casualties. This Gift exacerbates this problem to often devastating effect. A commander might not see advancing foes, or see foes that aren't there; a team may fire upon allies, or mistake a command to "advance" for a call to "retreat." This Gift is taught by a raven- or other trickster-spirit.

Source: Fianna Tribebook (revised)View Gift
RANK4

Luna's Blessing

Ragabash

When the moon is visible in the night sky, silver refuses to cause the Garou aggravated wounds. Indeed, if the moon waxes full, silver weapons may well turn on those who would wield them against the character. A Lune teaches this Gift.

Source: Core book revisedView Gift
RANK4

Madness Season

Ragabash

A fine line often exists between madcap humor and the precipice of insanity. The New Moon's understanding of this boundary enables her to send enemies teetering off the brink into lunacy. While this Gift does no lasting harm to the victim, it can make him an object of ridicule and scorn... and grant a measure of respect to the Ragabash who uses it. Any spirit of Luna can teach this Gift.

Source: Book of AuspicesView Gift
RANK4

Misdirection

Ragabash

Like a stage magician, the Ragabash combines a steady stream of words with expert sleight of hand to capture his target's attention fully. He can perform the most egregious acts of larceny or violence right under the nose of the unwitting witness. An avatar of Coyote teaches this Gift.

Source: Changing Ways W20View Gift
RANK4

Umbral Dodge

Ragabash

The Ragabash finds that the best way to deal with an enemy is to send him far away — perhaps to a place where he’ll learn the folly of his ways. She may tear open a hole in the Gauntlet while dodging an enemy’s attack, sending them to the land of spirits. A trapdoor spider-spirit teaches this Gift.

Source: 20th Anniversary EditionView Gift
RANK4

Whelp Body

Ragabash

With this Gift a Garou may deliver a devastating curse upon a foe's body, causing it to weaken or palsy. Many consider the use of this power on a foe to be a declaration of unending war. Either a pain-spirit or a spirit of disease teaches this Gift.

Source: Core book revisedView Gift
RANK5

Blank

Ragabash

"Consider it a bio-electrical blackout." That's how Pat O'Reidy described this Gift, and it remains the best description there is for it. For a short period, everyone in the room simply goes blank. They still stand upright (unless they were laying down to begin with, but eyes close, senses go dead, and nobody moves. Meanwhile, the Ragabash can move about without being seen, or can take actions they otherwise couldn't. Any actual attempt to harm someone will break the communal trance, so slitting their throat while they remain unconscious won't work. But you could certainly pick someone up, put him in the trunk of a car, and take him elsewhere. A spirit of electricity or an electric eel spirit teaches this Gift.

Source: Players' Guide to Garou (revised)View Gift
RANK5

Thieving Talons of the Magpie

Ragabash

The Garou can steal the powers of others and use them herself. These powers can be Garou Gifts, spirit Charms, vampiric Disciplines, True Magic or any other such power. Naturally, a magpie-spirit teaches this Gift.

Source: Core book revisedView Gift
RANK5

Thousand Forms

Ragabash

Most trickster archetypes are shapeshifters, and the Ragabash is no different. The Garou with this Gift may change herself into any animal between the sizes of a small bird and a bison. The Garou gains all the special powers (flight, gills, poison, sensory abilities, etc.) of the animal she mimics. She may not take the form of Wyrm-beasts (not that she would wish to!), but she may take the form of mythical beasts with some extra effort.

Source: Core book revisedView Gift
RANK5

Turn the Moon

Ragabash

This Gift essentially makes a werewolf "walk a mile in someone else's shoes." For a short period of time, the New Moon can change the auspice of another werewolf to whatever she deems appropriate. Any spirit of Luna can teach this Gift.

Source: Book of AuspicesView Gift
RANK5

Violation

Ragabash

Those few Garou privy to the secret of Violation know well the hate and revulsion of others. This power requires the Garou to make physical contact with the target, but once that has happened, the victim is quickly overwhelmed with feelings of defilement. To learn this Gift, the Garou must confront a malevolent spirit such as a pain- or hate-spirit (though not a Bane) in spirit combat; if he wins, he may wrest  the knowledge of this Gift from it.

Source: Core book 2nd EditionView Gift
RANK5

Weakest Link

Ragabash

With this Gift, a New Moon can delve into the hearts and minds of a given pack. He can sense the fears and concerns of either friends or enemies to the best help or harm them. Armed with this knowledge, the Ragabash can guide his own pack in attaching foes or use his own peculiar brand of wisdom to facilitate peace and healing. Any Weaver spirit can teach this Gift.

Source: Book of AuspicesView Gift
RANK6

Firebringer

Ragabash

This powerful Gift allows a Ragabash to pull the ultimate stunt, stealing a supernatural power and turning it into a Gift. Moreover, the Gift can be taught to others, as if the New Moon was a spirit teacher. The difficult part is that the Ragabash has to endure having the power used on her first, but after that, she makes it her own to teach, but alas, not to use herself. A powerful spirit, such as the avatar of a trickster Incarna, teaches this Gift.

Source: Book of AuspicesView Gift
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